Projectile motion calculator

Without air resistance the trajectory is a parabola and 45 degrees gives the greatest range.

m/s2
Horizontal range
40.788 649m
≈ Rounded Projectile motion
Maximum height
10.197 162
Time of flight
2.884 19 s
Time to the apex
1.442 10 s
Horizontal velocity
14.142 136
Initial vertical velocity
14.142 136
Impact speed
20
Show the working
  1. Launch speed = 20
  2. Launch angle = 45
  3. Launch height = 0
  4. Gravity = 9.806 65
  5. theta = rad(45) = 0.785 398
  6. Horizontal velocity = 20 * cos(0.785 398) = 14.1421
  7. Initial vertical velocity = 20 * sin(0.785 398) = 14.1421
  8. Maximum height = 0 + 14.1421^2 / (2*9.806 65) = 10.1972
  9. Time to the apex = 14.1421 / 9.806 65 = 1.4421
  10. Time of flight = (14.1421 + sqrt(14.1421^2 + 2*9.806 65*0)) / 9.806 65 = 2.884 19
  11. Horizontal range = 14.1421 * 2.884 19 = 40.7886
  12. Impact speed = sqrt(14.1421^2 + (14.1421 - 9.806 65*2.884 19)^2) = 20

Values are shown to six significant figures here; the arithmetic itself runs on exact fractions and is only rounded where a number is printed.

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    The formula

    • range = vx x flight time
    • apex = h0 + (v sin theta)^2 / 2g
    • flight time = (v sin theta + sqrt((v sin theta)^2 + 2 g h0)) / g

    Drag is ignored. For a real ball or bullet the optimum angle drops well below 45 degrees.

    Launching from above ground level pushes the optimum angle lower still.

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