Game currency balance calculator

A game economy is a rate problem: income per hour against prices. The ratio between them is the pacing.

Hours to afford it
52.38
= Exact Game economy
Time to afford it
52:22:51
Sessions needed
34.9
Net income per hour
4200
Currency still needed
220 000
Price as hours of net income
59.52
Share of income lost to upkeep
16.0 %
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  1. Currency earned per hour = 5000
  2. Item price = 250 000
  3. Current balance = 30 000
  4. Currency spent per hour on upkeep = 800
  5. Session length = 1.5
  6. Net income per hour = 5000 - 800 = 4200
  7. Currency still needed = max(250 000 - 30 000, 0) = 220 000
  8. Hours to afford it = 4200 > 0 ? 220 000 / 4200 : 0 = 52.381
  9. Sessions needed = 1.5 > 0 && 52.381 > 0 ? 52.381 / 1.5 : 0 = 34.9206
  10. days_at_one_session = 34.9206 = 34.9206
  11. Time to afford it = 52.381 * 3600 = 188 571
  12. Price as hours of net income = 4200 > 0 ? 250 000 / 4200 : 0 = 59.5238
  13. Share of income lost to upkeep = 5000 > 0 ? 800/5000*100 : 0 = 16

Values are shown to six significant figures here; the arithmetic itself runs on exact fractions and is only rounded where a number is printed.

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    The formula

    • hours = (price - balance) / (income - sink)

    A negative net income means the upkeep exceeds the earnings and the goal is unreachable at this rate.

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